AI Insights · Timothy · December 2021
Top 5 Tank Games on iOS in Africa Q4 2021
Discover the performance trends of the top 5 tank games on iOS in Africa during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top tank games on iOS in Africa demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared during this period, based on data from Sensor Tower.
War Machines:Battle Tank Games by Wildlife Studios saw a notable increase in weekly revenue, peaking at approximately $1.9K in the week of November 22. Weekly downloads showed a significant spike in mid-October, reaching 1.3K, but later dropped below 200 by the end of November. Active users also experienced a decline, starting at 4.9K at the beginning of the quarter and ending at 2.8K by late December.
Tank Stars from AI Games FZ experienced a moderate growth in weekly revenue, with a peak of around $408 in the week of November 22. Weekly downloads fluctuated throughout the quarter, with a high of 941 in early October and a low of 256 in late November. The active user base remained relatively stable, starting at 9.5K and ending at 7.2K.
World of Tanks Blitz™ by WARGAMING Group Limited had a remarkable surge in revenue, reaching $1.7K in the final week of December. Weekly downloads remained relatively low but stable, with a peak of 338 in early November. The app maintained a consistent active user base, fluctuating between 692 and 861 throughout the quarter.
Pocket Tanks from Blitwise Productions, LLC saw minimal revenue growth, peaking at $35 in the last week of December. Weekly downloads showed some variability, with a high of 131 in mid-December and a low of 18 at the beginning of the quarter. Active users increased from 94 in late September to 197 by the end of December.
Finally, Hills of Steel 2 by Superplus Games had a modest revenue performance, with occasional peaks such as $58 in mid-November. Weekly downloads were inconsistent, hitting a high of 122 in mid-October but dropping to single digits in late December. Active users also saw a decline, starting at 110 and ending at 71 by the end of the quarter.
For more in-depth insights into these trends, visit Sensor Tower.